Facebook suspends 200 apps suspected of data misuse

Facebook has announced it has suspended 200 apps as part of its investigation into user data mishandling following the Cambridge Analytica scandal.
As part of its response to the crisis, Facebook says it has has investigated thousands of apps since CEO Mark Zuckerberg promised an internal audit back in March.
Those suspended apps have had their access revoked pending a thorough investigation into whether “they did in fact misuse any data.”
Any apps found guilty will be banned permanently. Affected users will be notified via a website that shows whether they or their friends installed the app in question.
Related: How to delete your Facebook account permanently
The under-fire social network followed the same protocol following the revelation up to 80 millions users’ data had been harvested by the researcher who sold it on to Cambridge Analytica.
The apps in question pertain to usage before 2014, when the company adjusted its platform policy to reduce the volumes of data app developers could access.
In the case of the “My Digital Life” personality test, which caused the recent furore, Facebook users who handed over access also unwittingly surrendered their friends’ information
In a blog post on Monday, the company added: “There is a lot more work to be done to find all the apps that may have misused people’s Facebook data – and it will take time.
“We are investing heavily to make sure this investigation is as thorough and timely as possible. We will keep you updated on our progress.”
Despite forecasts of Facebook’s permanent demise, the scandal doesn’t seem to be affecting the company too negatively.
Facebook stock dropped as much as 19% in the wake of the scandal, but has now recovered all of its value. Today it was up 1% on the March 17 price.
Do you trust Facebook to safeguard your data? Or are you resigned to your digital privacy being completely compromised by the tech firms we once trusted? Let us know @TrustedReviews on Twitter.

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How to connect an Android smartphone to your TV

It’s not so difficult to screen photos, videos, or cast your phone or tablet display to your television. If you haven’t tried it yet, we’ve got an easy guide here on how to connect your smartphone or tablet with a TV. Read on for the details.

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Connect your phone to a smart TV via Wi-Fi
It’s pretty easy to connect your smartphone to a Smart TV directly via Wi-Fi. This allows you to stream different media from Android devices. Among the major Smart TV manufacturers are Samsung, Sony, Philips, LG and Panasonic. Their Smart TVs provide the possibility to connect smartphones and tablets via Wi-Fi onto the same network for streaming.
Some manufacturers also allow a direct wireless connection to the Smart TV. For example, Sony and Samsung’s newer TVs provide “screen mirroring”, allowing you to display whatever’s on your smartphone screen.
It’s pretty straightforward to transfer photos, videos and stream YouTube to a Smart TV with Android smartphones and tablets. While the YouTube app for Android can be easily connected to a TV via the streaming icon, displaying photos and videos might be a little more effort. Where the old Gallery app requires you to send each image individually via the TV share button, this function is no longer available in the Google Photos app.
The right app can help
Free streaming apps like ‘iMediaShare – Photos & Music’ come in handy. They let you transfer photos, videos and music from your smartphone or tablet to Smart TV or other DLNA-enabled devices, such as sound systems and set-top boxes. With iMediaShare, you can select by file type and also play videos in automatic succession on your TV. Another option is to install Android apps on the TV itself.

iMediaShare – Photos & Music

Casting over a wireless network is usually associated with delayed playback on Smart TVs. This doesn’t matter so much with casting images, but this can make transmitting video a little annoying.

With the iMediaShare app, videos can be easily streamed to a Smart TV. / © AndroidPIT

Use Google’s Chromecast
Then there’s the Google Chromecast. This device allows you to cast content from your Android smartphone or tablet right to the TV. All you need to run it is the Google Home app, which you’ll find for free in the Play Store, and plug the Chromecast into the HDMI port of your TV.
In the Google Home app menu, just select Cast Screen/Audio, then tap on the blue button, then select the device you’d like to connect to.
Alternatively, some devices have a Cast button found in the quick settings pane, found by swiping down from the top of your device’s screen. If the Cast option isn’t available, you might be able to add it to quick settings in your phone’s options.

Google Home

There are many apps for Chromecast, such as video streaming behemoth Netflix. And whosoever likes to show off photos or videos to friends can stream content via the ‘AllCast’ app. The second generation of Chromecast can be found in the Google Store.
Use a cable connection (MHL)
Bear in mind that you mightn’t always be able to stream content from your phone to the TV via wireless connectivity. Anyone who wants to avoid problems like this should run a direct connection to the Smart TV, or regular TV. You can do this with a smartphone or tablet via HDMI input.
While a compact HDMI output for tablets is hard to find, whether in the form of mini-HDMI or micro HDMI, you won’t need this for your smartphone. Most mobile phones simply don’t have enough space for chunky adapters. This problem can be solved with the USB port expander Mobile High-Definition Link (MHL). MHL 3.0 even allows HDMI transmission of 4K content from mobile devices to Ultra-HD televisions.
SlimPort as MHL alternative for older devices
Google, along with other phone manufacturers, has not backed MHL, but rather SlimPort. Aside from HDMI, Slimport is can be used in combination with USB to output the signal to DVI, VGA, and DisplayPort. Unfortunately, that was only until the Nexus 6P and Nexus 5X. Neither still supports HDMI output, SlimPort or MHL.
SlimPort-compatible devices are becoming rarer, although some manufacturers, like LG and HTC, still include MHL and/or Slimport support in their phones, but at this point it’s becoming hard to rely on. You’ll need to research your specific phone to be sure.

A simple cable connection for older smartphones and tablets. / © SlimPort

What you can also try
If neither wireless streaming or MHL/SlimPort are a solution to connect your Android smartphone to the TV, then perhaps you can simply plug it into the USB port of the TV. In this way, stored photos and videos can be also displayed on the TV from the internal memory or microSD card. Otherwise the TV could be given a boost with the help of set-top boxes, or media sticks that act as a bridge between Smart TV and smartphone.
Have you used these methods to connect your phone to your TV? Or do you prefer an alternative? Let us know in the comments!

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Apple’s App Store redesign improved app discovery, report finds – TechCrunch

When Apple introduced its completely redesigned App Store last fall, one of its goals was to improve app discovery by placing a larger emphasis on editorial content – including things like “app of the day” picks, lists, how-to’s and even interviews with app developers, among other things. Now, a new study from Sensor Tower reveals those changes appear to have been working.
According to Sensor Tower’s findings, more apps are being discovered by way of browsing the App Store following the redesign launched in September.
Before, browse-driven downloads accounted for around 10 percent of all downloads. With the new App Store, they’ve grown to more than 15 percent. And that increase has held steady into 2018, even as the initial excitement around the App Store revamp has worn off.

Despite the growth in app discovery by browsing, searching for app by typing keywords into the search box is still, by far, the primary way consumers are finding and downloading new apps. Today, search accounts for 65 percent of downloads – well ahead of browse, referrals, or other methods.
Sensor Tower based its findings on data collected on app downloads between May 2017 and April 2018, it says.
The report also delved into the differences between how consumers discover apps and games.

As it turns out, browsing plays a much more significant role in game discovery than it does for non-game apps. Only 56 percent of game downloads came from search, compared with 69 percent for non-games. Meanwhile, browse contributed to 24 percent of game downloads, compared to just 9 percent of non-game downloads.
What this seems to indicate is that iOS users are turning to the App Store and its editorial recommendations in greater numbers to learn about what new game to try next. Plus, the fact that games can now include a video preview, and labels like “Editor’s Choice” are better highlighted in the new App Store also likely help people get a better sense of which ones to install, as they browse.
Sensor Tower’s findings about game downloads line up with research released last month where it found that games that were featured as the “Game of the Day” could see their downloads increase by 802 percent, compared to the week prior to being featured. Apps, by comparison, saw boosts of 685 percent.
The new report’s findings are good news for Apple which had a sizable challenge to tackle with its App Store redesign. Its app marketplace had grown almost over-crowded over the years. And even after the big app cleanup, it still stands at over 2 million apps. Finding a way to better introduce favorites and newcomers to iOS users at this scale was a tall order, but the growth in apps discovered by way of browsing indicates Apple has seen some success on this front. 

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Facebook data on 3 million users reportedly exposed through personality quiz

Facebook data on more than 3 million people who took a personality quiz was published onto a poorly protected website where it could have been accessed by unauthorized parties, according to New Scientist. In a report exposing the potential leak, New Scientist says that the data contained Facebook users’ answers to a personality trait test. While it didn’t include users’ names, in many cases it contained their age, gender, and relationship status. For 150,000 people, it even contained their status updates.
All that data was supposed to be accessible only to approved researchers through a collaborative website. However, New Scientist found that a username and password that granted access to the data could be found “in less than a minute” with an online search, enabling anyone to download the trove of personal information.

There are a lot of similarities to Cambridge Analytica

The data was gathered by a psychology test called myPersonality, according to New Scientist. Around half of the test’s 6 million participants are said to have allowed their information be anonymously shared with researchers. The team behind myPersonality let any researcher who agreed to use the data anonymously sign up to access the information that had been collected; in total, 280 people were given access, including employees of Facebook and other major tech companies, according to the report.
The basics here all sound remarkably similar to what happened with Cambridge Analytica, which gained access to information from more than 87 million Facebook users thanks to a personality test called thisisyourdigitallife. In both cases, the tests were initially made by University of Cambridge researchers. And both even had one researcher in common: Aleksandr Kogan.
Kogan was the creator of thisisyourdigitallife, and according to New Scientist, he was listed as part of the myPersonality project until mid-2014; it sounds as though the project began around 2009. The University of Cambridge told New Scientist that myPersonality was started before its creator joined the university and did not go through its ethics review process.
It’s not known whether the data was improperly accessed using the publicly available username and password. A Facebook spokesperson told New Scientist that the app was being investigated and would be banned if it “refuses to cooperate or fails our audit.” As part of its ongoing investigation into misuse of user data, Facebook said this morning that it had so far suspended 200 apps pending review. That included myPersonality.
While a leak of 3 million users’ data is far smaller than the 87 million obtained by Cambridge Analytica, the story still serves as another warning of how easily this information can spread around and just how detailed it can be. One of the bigger issues here is that, even though the data was supposed to be anonymized, New Scientist points out that it easily could have been re-identified using the extra Facebook information attached to each personality test.
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Source: https://www.theverge.com/2018/5/14/17352900/facebook-data-exposed-personality-quiz

Rage 2 Live-Action Trailer Teases Gameplay Reveal – Game Rant

A week of leaks and teasers came to its natural conclusion Monday morning when Bethesda officially announced Rage 2, coinciding with the release of a live-action announcement trailer. Details regarding Rage 2‘s gameplay will have to wait until tomorrow when Bethesda releases the first in-game trailer. Other information including supported platforms and release window has also been held back for the time being.

One exciting bit of Rage 2 news did slip through the cracks though: Rage 2 is being co-developed by both Avalanche Studios and id Software. Avalanche is well known for its Just Cause franchise as well as Mad Max. id is, of course, the developer of the original Rage, as well as the recently rebooted Doom. Rage 2 will be the first game developed by Avalanche to be published by Bethesda.
Avalanche appears to be leading the project, as the trailer implies that Rage 2 will likely be an open world shooter with driving. id might be providing engine support, stylistic direction, or the studio could have a bigger influence than first glance implies. It’s hard to imagine id’s main focus isn’t on the future of Doom right now, though.

Several hints can be drawn from Rage 2‘s live-action trailer, even though it’s probably not a reliable depiction of the game itself. Nevertheless, it’s clearly a post-apocalyptic shooter akin to the first Rage. There does seem to be a bit more focus on adding some color to the world, what with all the neon pink and yellow.  The paired up punks perhaps implied the game will feature co-op or multiplayer. And of course, the gear shifting at the start of the trailer implies driving and exploration.

The big questions remaining for tomorrow’s Rage 2 gameplay debut are whether the game will remain first-person like the original Rage, or go third-person like Avalanche’s past games. And then whether Rage 2 will be open world, which seems likely. Bethesda’s (German) website for Rage 2 already specifically notes that Avalanche is known for its open world titles.
All answers will be provided by Bethesda tomorrow, barring the possibility that they aren’t leaked beforehand. It looks like Walmart’s E3 leak may not have just been a fluke after all.

Rage 2 does not yet have an official release window or any officially supported platforms.

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The content sourced from: https://gamerant.com/rage-2-trailer-gameplay-tease/

How the Supreme Court’s decision on gambling affects the NFL

The NFL stands to profit in a lot of ways from the Supreme Court ruling.
The United States Supreme Court ruled Monday morning that the Professional and Amateur Sports Protection Act (PASPA) is unconstitutional, clearing the way for states to individually legalize gambling on sports.
It could also open the floodgates for professional sports organizations and teams to monetize and capitalize on a new opportunity to engage fans and make money. At the forefront of that discussion is the NFL, the most popular and successful league in the United States.

One of the immediate challenges presented is that the ruling will allow states to legalize and regulate gambling individually with different standards in different states. The NFL will ask Congress to “enact a core regulatory framework” that can create uniformity with sports gambling nationwide.

Statement from on today’s sports gambling court decision.
— Tom Pelissero (@TomPelissero)

While the dust from the ruling Monday could take a while to settle, the long-term effects on the NFL could be significant.
What will the NFL do differently with legalized gambling?
For now, probably nothing.
According to NFL Network’s Ian Rapoport, the league will spend considerable time observing and planning its approach to new laws:

The NFL is unlikely to rush toward the biggest pot of dollars. It’s much more likely the league will think about how this will play out over the next 10 or 20 years, rather than immediate.

But MMQB’s Albert Breer wrote in March that NFL owners are already envisioning a world where gambling can be part of the in-game experience for fans. He painted a scenario where people in attendance at a game could use an app to place live prop bets on certain outcomes to be further engaged and invested in the outcome.
This is already a popular way to consume sports overseas with similar forms of betting available during European Premier League matches. Multiple NFL owners also have ownership stakes in EPL teams (Stan Kroenke — Rams & Arsenal; Malcolm Glazer — Buccaneers & Manchester United; Shad Khan — Jaguars & Fulham [relegated]) and are already familiar with that.
That probably won’t be a reality in the NFL any time soon — at least not in a way that’s officially sponsored and supported by the league. But it’s almost definitely on the horizon and has already been a topic of discussion with the Raiders’ upcoming relocation to Las Vegas creating a dialogue about gambling.
“In fact, [gambling does coexist with the NFL],” NFL commissioner Roger Goodell said in February 2017. “It’s happening today. It’s sponsored by governments. It exists throughout our world. What we have always said is we need to make sure that there’s a fine line between team-sports gambling and the NFL. We want to protect the integrity of our game, and that’s the line we will always do.”
The ruling Monday morning clears the way for a lot of money to be made by the NFL and its owners. NFL owners will meet May 21-23 in Atlanta and gambling will undoubtedly be at the center of many discussions.
Expect to hear the word “integrity” a lot
While the NFL stands to make a lot of money from the Supreme Court ruling, the league will have to combat the notion that more readily available gambling makes corruption more likely.
“What the league is trying to do in preparation for it is figure out how to maintain the integrity of the game, because that’s the most important thing on many, many fronts,” Chiefs CEO Clark Hunt told Breer in March. “And so they’re beginning their work on that. Obviously, there’s legalized betting that goes on in Europe in the Premier League, and other soccer leagues, so there are models they’re trying to learn from.”
After the ruling, the NFLPA released a statement that also mentioned the integrity of games:

https://t.co/tcxzQ8OVgt
— NFLPA (@NFLPA)

Even the silliest prop bets could theoretically be taken advantage of by players, coaches or officials who now have a better opportunity to capitalize on outcomes. On the other hand, the American Gaming Association estimated that Americans illegally wager about $150 billion on sports each year before the ruling. There were already plenty of easily accessible ways for corruption to occur and tons of money at stake.
Whether shady dealings happen or not, the NFL will set out to combat the skeptics.
Legalized gambling could impact NFL ratings and attendance
Gamblers are maybe the most voracious consumers of sports. With stakes on the line, fans will cling to every point scored and every second of the clock, even if the competition is otherwise boring or already decided. This is especially true among a younger generation of fans.
With more money on the line, the NFL could see an uptick in interest not just nationally, but internationally.
“It has a chance to elevate interest in the sport, especially in markets where our game is on at the wrong time of day,” Hunt told Breer. “If there’s increased sports betting, I think that could be one indirect positive for the league.”
The NFL has ventured into the United Kingdom with a handful of games there per year. There are still plenty of obstacles that make a team’s relocation overseas unlikely. But the legalization of gambling could help the league establish an increased international presence without exporting more games to the United Kingdom and elsewhere.
In an increasingly interactive world, the NFL stands to profit from fans who are more interested in every detail of the happenings during a game. Just don’t expect the NFL to officially sanction those activities any time soon.
So when can you bet on the NFL?
You already can … sort of.
Gambling has been legal in Las Vegas and betting online through websites based overseas was never difficult. But the ruling Monday paves the way for states to begin legalizing gambling too.
Five states — Connecticut, Mississippi, New Jersey, Pennsylvania, and West Virginia — already passed legislation that should allow them to move quickly to open up betting to residents. Several other states have introduced similar bills.
It will probably be a long time before sports betting is legalized in all 50 states, but the New York Post estimates as many as 10 could green-light gambling before the NFL season begins in September. Rapoport cited a research firm that estimates 32 states will likely offer sports betting within the next five years.

A look at which states are likely to legalize sports betting following today’s Supreme Court ruling. https://t.co/OdiRcxX7Y6
— AP Interactive (@AP_Interactive)

Unless you live in Las Vegas, online betting overseas and daily fantasy sites like DraftKings and FanDuel will have to hold you over until your state makes gambling on sports legal.

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Wenger gone, goal frenzies and Tranmere Rovers’ return – Football Weekly | Football

Rate, review, share on Apple Podcasts, Soundcloud, Audioboom, Mixcloud, Acast and Stitcher, and join the conversation on Facebook, and email.
is joined by , and to discuss the final weekend of the Premier League season. We starting with Manchester City and the Gabriel Jesus goal which helped break the record for points won in a Premier League season, to add to all of the other records they’ve broken this season.
We talk about the rest of the top six, with Arsenal looking for a new manager, Chelsea eyeing up potential replacements and Spurs desperate for another team playing in white to win the Champions League.
After the Premier League, we talk the potential new entrants who are duking it out in the play-offs, and Barry gives us his assessment of an eventful National League play-off final before describing a 10-goal thriller from north of the border.
In part three we hear from Sid Lowe in Spain on Barcelona the mortals, Paolo Bandini on Juventus the inevitables and Archie Rhind-Tutt on Hamburg the relegated.
Back on Thursday!
PS: We’re live at the Emmanuel Centre in London for an end of season special on 22 May. Tickets available here.

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What the NCAA has said about Supreme Court’s decision to legalize sports betting

The NCAA fought against the ruling being reversed in the past.
On Monday, the United States Supreme Court overturned the Professional and Amateur Sports Protection Act (PASPA), striking the law that prevented states from drafting their own regulations for local sports betting. The ruling will allow legal sportsbooks to begin operations throughout the country.
While this ruling affects every sports league in the U.S., the effects on the NCAA — which oversees amateur athletes — could be the most interesting. While Las Vegas and overseas betting on college sports is alive and well, how collegiate sports’ ruling body would respond was anticipated. Here’s what the NCAA had to say regarding the ruling:

Statement from the NCAA’s chief legal officer, Donald Remy:
— Mitch Sherman (@mitchsherman)

The response is interesting, given that the NCAA vehemently argued against the ruling to legalize sports betting. In fact, it went so far as to threaten to move any postseason events from the state of Delaware in 2009 if it had allowed legal gambling on college sports.
Outside of Delaware, sports betting was allowed in the grandfathered-in states of Nevada, Oregon, and Montana. Now, the NCAA has a decision to make whether to use and integrate sports betting within the sport.
The NCAA could greatly benefit financially by monetizing sports betting within the NCAA. Imagine opening the March Madness app during the NCAA Tournament and being able to bet real-time on games and players? This past March, the NCAA made $857 million from Turner for broadcast rights for the tourney. Integrating gambling would increase revenue from March Madness even more.
The biggest question at hand, of course, is whether NCAA athletes will see a slice of the money that the organization makes on sports gambling. Some schools have already planned ahead for this ruling — Marshall and West Virginia have reportedly reached a tentative deal to get a cut.

Source: Tentative agreement in West Virginia would give WVU and Marshall a cut of sports betting. Would be first two NCAA programs with such an arrangement.
— David Payne Purdum (@DavidPurdum)

If the NCAA and schools get richer off of sports gambling, it will no doubt deepen the conversation about whether NCAA athletes — particularly in revenue generating sports like football and basketball — should be better compensated for their highly-value talents. (They should.)
We’ll update the NCAA’s response if it develops further.

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Microsoft Surface Book 2 vs Apple MacBook Pro: Best Laptop Option?

Michael Grothaus

14/05/2018 – 2:49pm

The professional laptops go head to head!

A friend of mine came to me and asked me what kind of laptop he should get. My friend is an iPhone user but had traditionally used Windows PCs. He loves his iPhone and was seriously thinking about making the jump to Mac due to the company’s sleek MacBook Pro with Touch Bar.
However, he really likes the idea of having a tablet hybrid, so was also thinking about getting Microsoft’s latest Surface Book 2 (the iPad Pro was out of the question as he wanted a device that runs a full desktop OS). His predicament got us thinking about how the two devices compare, so without further ado, we put a Surface Book 2 and a MacBook Pro head to head to see how they stack up agaert_main_wide_image/public/2018/05/screen_shot_2018-05-14_at_2.32.26_pm.jpg?itok=Ow72Wqn-” alt=”” />

It’s nice that the Surface Book 2 offers either 8 or 16 GB of RAM; but it’s nicer than Apple packs ever 15in MacBook Pro with 16 GB of RAM default. As for processors, both machines pack in the latest Intel Core i7.
Surface Book 2 vs MacBook Pro: Display And Form Factor
Of course, the biggest differences between the two are their form factors. Hands down on the design front the MacBook Pro wert_main_wide_image/public/2018/05/screen_shot_2018-05-14_at_2.31.46_pm.jpg?itok=hersUTZQ” alt=”” />

However, the Surface Book 2 is a hybrid, so that means its display is a full-blown tablet and its bottom keyboard is detachable. This means you can use the Surface Book 2 as a regular laptop or a keyboard-less tablet. What it lacks in design, it makes up for in function. Given that the Surface Book 2 is also a tablet, that means you can interact with it not just via keyboard and mouse, but via touch or stylus too. The MacBook Pro offers no touchscreen or stylus support, though it does offer the Touch Bar–a screen that offers different digital buttons depending on what app you are using.

The Surface Book 2, on the other hand, is packed with most ports you’ll need. You get TWO USB 3.0 ports, an SDXC card reader, a USB-C port, and two Surface Connect ports. Both devices have a headphone jack too.
Surface Book 2 vs MacBook Pro: Operating System
Both devices run the latest OSes. The MacBook Pro runs the latest macOS and the Surface Book 2 runs the latest Windows 10 Pro Creators Update 64-bit.
Surface Book 2 vs MacBook Pro: Price and verdict
The 15in MacBook Pro comes in two default options: £2349 (256GB storage) and £2699 (512GB storage and *slightly* faster processor). Check latest prices here. 
The 15in Surface Book 2 comes in three default options starting at £2349 (256 GB), £2749 (512 GB), and £3149 (1 TB). But the various prices aren’t an apples-to-apples comparison since the tech inside is so different. Check latest prices here. 
Let me be clear: there is no easy choice. No one device wins here.
The MacBook Pro is an excellent laptop for someone who loves macOS and needs a powerful portable to get professional work done. But it’s hindered FOR SOME PRO USERS by its lack of ports that aren’t USB-C.
The Surface Book 2 is an excellent hybrid. It’s a great laptop AND tablet.
However, I would stress that it’s ONLY for people who want a hybrid–ie: they use both devices frequently. If you’re just looking for a Windows laptop, there are plenty of cheaper and better options available.

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The contents of this article are sourced from: http://www.knowyourmobile.com/apple/macbook/25065/microsoft-surface-book-2-vs-apple-macbook-pro-best-laptop-option

Lenovo teases notchless, all-screen phone

Lenovo claims its Z5 handset will have a notchless display with ultra-thin bezels

Over the weekend, Chinese phone maker Lenovo teased an upcoming smartphone that eschews the ubiquitous iPhone X notch in favour of a design that’s nothing but screen and an ultra-thin bezel.
The company’s vice president, Chang Cheng, took to Weibo with a sketch of the upcoming Lenovo Z5. Reporting on the post, CNet says that the device will have a screen-to-body ratio of 95%, as well as “four technological breakthroughs” and “18 patented technologies”. Exactly what these will be remaert_main_wide_image/public/2018/05/lenovo-z5-weibo-render.jpg?itok=–WbwwHk” alt=””/>

(Credit: Chang Cheng/Weibo)
Can this translate to reality? One possible solution may be found in Vivo’s Apex concept phone, which similarly pitches itself as notchless, all-screen handset. In the Apex, the selfie camera pops up from the top of the phone. It also has a fingerprint sensor beneath the display, although there’s still a thicker bezel along the bottom of the device to hide the OLED’s display controller.
Lenovo could use a win. Its $2.91 billion buyup of Motorola Mobility from Google has been an albatross around the company’s neck, and it is being overtaken domestically by Chinese rivals including Huawei and Vivo. An innovative smartphone could do wonders for the company, and the Z5 certainly looks like it wants to grab attention. Time will tell whether it manages to live up to its notchless tease.
We’ll know more when the Lenovo Z5 is officially launched. It’s not clear when that will be, and at what stage of development the handset is currently, but watch this space for more information.

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